Called every frame (please ask Alex for more details please, we'll appreciate it a lot)


Name Type Description
scriptingRenderer Renderer The active renderer object

Example'GameRender', scriptingRenderer => {
  // Draw an opaque 3d rectangle
  scriptingRenderer.DrawRect(new Vector3f(0, 0, 100), new Vector2f(300, 300), new RGBA(255, 255, 0, 255));

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