Documentation

NetworkPlayer

Constructible This class can not be instantiated from your script. Do not try to use the `new` keyword on this class. Auto Destroy Instances of this class will be deleted automatically. Custom Properties You cannot add your own properties to instances of this class. They will not be saved and can cause undefined behavior.

Network Player

Properties

Name Type Description
networkId number read only the network id of this entity. It is not unique across different entities and will be re-assigned once this entity was destroyed
name string read only the NetworkPlayer's name
health number read only the NetworkPlayer's current health
maxHealth number read only the NetworkPlayer's max health
localPlayer boolean deprecated read only
position Vector3f read only the NetworkPlayer's position in the game world
rotation Vector3f read only the NetworkPlayer's rotation in the game world

Functions

NetworkPlayer.GetBoneTransform(number p1, number p2)

returns: Matrix

Parameter

Name Type Description
p1 number
p2 number

NetworkPlayer.GetRenderTransform(number p1)

returns: Matrix

Parameter

Name Type Description
p1 number

Stay informed

By becoming the newest member of our growing forums, we and hundreds of other players will always keep you up to date on everything JC3:MP related.